Perhaps one of the most smooth renderings I've seen.
I can't believe a 85 hour render time with a 733MHz cpu, incredible just for
this one object. Not a good commercial for the notebook (slower than
desktops/towers anyway) computer I have in mind.
I really don't understand you thinking this lacks photorealism so I can't
point anything out myself.
The web page tutorials I've seen are usually about getting the basics learned,
not photorealism. There's even the 3 light rule type stuff but I don't think
of that as having to do with such a thing.
Bob
"daishi" <das### [at] x-press net> wrote in message
news:8F5DD1EBDdashixpressnet@204.213.191.228...
| anyone have any tips/pointers/urls/include files or anything to help with
| photorealistic rendering in pov-ray? I can't seem to get my images to that
| level of quality, the best I have done so far is
| http://daishi.50megs.com/glass_thingie.html )
|
| which took 85+ hours to render on my PIII733 (most likely cause of all the
| tiny groves and high AA I had to use to get rid of the 'jaggies' )
|
| thanx in advance
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